hle: kernel: thread: Preserve thread wait reason for debugging only.
- This is decoupled from core functionality and used for debugging only.
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8 changed files with 74 additions and 4 deletions
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@ -114,6 +114,16 @@ enum class ThreadSchedFlags : u32 {
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KernelInitPauseFlag = 1 << 8,
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};
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enum class ThreadWaitReasonForDebugging : u32 {
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None, ///< Thread is not waiting
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Sleep, ///< Thread is waiting due to a SleepThread SVC
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IPC, ///< Thread is waiting for the reply from an IPC request
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Synchronization, ///< Thread is waiting due to a WaitSynchronization SVC
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ConditionVar, ///< Thread is waiting due to a WaitProcessWideKey SVC
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Arbitration, ///< Thread is waiting due to a SignalToAddress/WaitForAddress SVC
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Suspended, ///< Thread is waiting due to process suspension
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};
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class Thread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> {
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friend class KScheduler;
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friend class Process;
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@ -515,6 +525,14 @@ public:
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disable_count--;
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}
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void SetWaitReasonForDebugging(ThreadWaitReasonForDebugging reason) {
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wait_reason_for_debugging = reason;
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}
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[[nodiscard]] ThreadWaitReasonForDebugging GetWaitReasonForDebugging() const {
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return wait_reason_for_debugging;
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}
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void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
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wait_objects_for_debugging.clear();
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wait_objects_for_debugging.reserve(objects.size());
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@ -708,6 +726,9 @@ private:
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/// The current mutex wait address. This is used for debugging only.
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VAddr mutex_wait_address_for_debugging{};
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/// The reason the thread is waiting. This is used for debugging only.
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ThreadWaitReasonForDebugging wait_reason_for_debugging{};
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KSynchronizationObject* signaling_object;
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ResultCode signaling_result{RESULT_SUCCESS};
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