sockets: avoid locking around socket session calls
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3 changed files with 10 additions and 2 deletions
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@ -1029,6 +1029,11 @@ BSD::~BSD() {
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}
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}
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std::unique_lock<std::mutex> BSD::LockService() {
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// Do not lock socket IClient instances.
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return {};
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}
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BSDCFG::BSDCFG(Core::System& system_) : ServiceFramework{system_, "bsdcfg"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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