yuzu/main: Improve menubar access keys
Adds a unique access key to each action within each menu. A few actions already had their own access key, so those were untouched.
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parent
d7f5e55f8e
commit
17badbc442
4 changed files with 38 additions and 38 deletions
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@ -677,7 +677,7 @@ void GMainWindow::InitializeRecentFileMenuActions() {
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}
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ui.menu_recent_files->addSeparator();
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QAction* action_clear_recent_files = new QAction(this);
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action_clear_recent_files->setText(tr("Clear Recent Files"));
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action_clear_recent_files->setText(tr("&Clear Recent Files"));
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connect(action_clear_recent_files, &QAction::triggered, this, [this] {
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UISettings::values.recent_files.clear();
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UpdateRecentFiles();
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@ -2117,7 +2117,7 @@ void GMainWindow::OnStartGame() {
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connect(emu_thread.get(), &EmuThread::ErrorThrown, this, &GMainWindow::OnCoreError);
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ui.action_Start->setEnabled(false);
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ui.action_Start->setText(tr("Continue"));
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ui.action_Start->setText(tr("&Continue"));
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ui.action_Pause->setEnabled(true);
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ui.action_Stop->setEnabled(true);
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@ -2970,7 +2970,7 @@ void GMainWindow::OnLanguageChanged(const QString& locale) {
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UpdateWindowTitle();
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if (emulation_running)
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ui.action_Start->setText(tr("Continue"));
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ui.action_Start->setText(tr("&Continue"));
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}
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void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
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