hid: Use player-defined controller type as PREFERRED_CONTROLLER

This commit is contained in:
Zach Hilman 2018-11-03 12:55:39 -04:00
parent 3d1a221893
commit 3a6cd5b3c8
16 changed files with 234 additions and 296 deletions

View file

@ -41,7 +41,7 @@ private:
void updateUIEnabled();
template <typename Dialog, typename... Args>
void CallConfigureDialog(Args... args);
void CallConfigureDialog(Args&&... args);
/// Load configuration settings.
void loadConfiguration();