VideoCore: Move Slot Vector to Common
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12 changed files with 33 additions and 33 deletions
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@ -41,7 +41,7 @@
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/memory_manager.h"
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#include "video_core/surface.h"
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#include "video_core/texture_cache/slot_vector.h"
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#include "common/slot_vector.h"
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#include "video_core/texture_cache/types.h"
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namespace boost {
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@ -55,7 +55,7 @@ MICROPROFILE_DECLARE(GPU_PrepareBuffers);
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MICROPROFILE_DECLARE(GPU_BindUploadBuffers);
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MICROPROFILE_DECLARE(GPU_DownloadMemory);
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using BufferId = SlotId;
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using BufferId = Common::SlotId;
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using VideoCore::Surface::PixelFormat;
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using namespace Common::Literals;
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@ -559,7 +559,7 @@ private:
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Tegra::MaxwellDeviceMemoryManager& device_memory;
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SlotVector<Buffer> slot_buffers;
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Common::SlotVector<Buffer> slot_buffers;
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DelayedDestructionRing<Buffer, 8> delayed_destruction_ring;
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const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect{};
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