Added deadzone controls for sdl engine at input settings
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3 changed files with 129 additions and 24 deletions
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@ -97,6 +97,8 @@ private:
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/// Analog inputs are also represented each with a single button, used to configure with an
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/// actual analog stick
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std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
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std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone;
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std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label;
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static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
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