hid: Fix controller connection/disconnection
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72e5920240
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10 changed files with 226 additions and 65 deletions
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@ -114,6 +114,7 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, Co
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player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i]));
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player_tabs[i]->layout()->addWidget(player_controllers[i]);
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connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) {
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// Ensures that the controllers are always connected in sequential order
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if (is_connected) {
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for (std::size_t index = 0; index <= i; ++index) {
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player_connected[index]->setChecked(is_connected);
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