Merge pull request #5795 from ReinUsesLisp/bytes-to-map-end
video_core/memory_manager: Add BytesToMapEnd
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5861bacafd
2 changed files with 27 additions and 2 deletions
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@ -85,6 +85,9 @@ public:
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[[nodiscard]] u8* GetPointer(GPUVAddr addr);
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[[nodiscard]] const u8* GetPointer(GPUVAddr addr) const;
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/// Returns the number of bytes until the end of the memory map containing the given GPU address
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[[nodiscard]] size_t BytesToMapEnd(GPUVAddr gpu_addr) const noexcept;
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/**
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* ReadBlock and WriteBlock are full read and write operations over virtual
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* GPU Memory. It's important to use these when GPU memory may not be continuous
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@ -151,6 +154,9 @@ private:
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VideoCore::RasterizerInterface* rasterizer = nullptr;
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std::vector<PageEntry> page_table;
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using MapRange = std::pair<GPUVAddr, size_t>;
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std::vector<MapRange> map_ranges;
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};
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} // namespace Tegra
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