Shader_IR: Implement initial code for tracking indexed samplers.
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@ -388,6 +388,9 @@ private:
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std::tuple<Node, u32, u32> TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const;
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std::tuple<Node, TrackSampler> TrackSampler(Node tracked, const NodeBlock& code,
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s64 cursor) const;
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std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const;
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std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code,
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