remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency

Signed-off-by: arades79 <scravers@protonmail.com>
This commit is contained in:
arades79 2023-02-14 11:13:47 -05:00
parent 26e44a3be4
commit 683019878f
102 changed files with 300 additions and 307 deletions

View file

@ -223,8 +223,8 @@ void GCAdapter::AdapterScanThread(std::stop_token stop_token) {
}
bool GCAdapter::Setup() {
constexpr static u16 nintendo_vid = 0x057e;
constexpr static u16 gc_adapter_pid = 0x0337;
constexpr u16 nintendo_vid = 0x057e;
constexpr u16 gc_adapter_pid = 0x0337;
usb_adapter_handle =
std::make_unique<LibUSBDeviceHandle>(libusb_ctx->get(), nintendo_vid, gc_adapter_pid);
if (!usb_adapter_handle->get()) {
@ -346,7 +346,7 @@ void GCAdapter::UpdateVibrations() {
// Use 8 states to keep the switching between on/off fast enough for
// a human to feel different vibration strenght
// More states == more rumble strengths == slower update time
constexpr static u8 vibration_states = 8;
constexpr u8 vibration_states = 8;
vibration_counter = (vibration_counter + 1) % vibration_states;
@ -363,7 +363,7 @@ void GCAdapter::SendVibrations() {
return;
}
s32 size{};
constexpr static u8 rumble_command = 0x11;
constexpr u8 rumble_command = 0x11;
const u8 p1 = pads[0].enable_vibration;
const u8 p2 = pads[1].enable_vibration;
const u8 p3 = pads[2].enable_vibration;