build: upgrade fmt and SDL2

Update fmt library to version 11.0.2 and make necessary adjustments:
- Replace fmt/format.h includes with fmt/ranges.h
- Add const qualifiers to formatter::format functions
- Update CMake to require fmt version 11

Additional dependency updates:
- Update SDL2 bundled version from 2.28.2 to 2.32.0
- Update catch2 to version 3.8.0
- Update vcpkg baseline to c82f74667287d3dc386bce81e44964370c91a289
This commit is contained in:
Zephyron 2025-02-16 13:38:05 +10:00
parent 677b8f476a
commit 7730d14b4a
77 changed files with 111 additions and 110 deletions

View file

@ -5,7 +5,7 @@
#include <bitset>
#include <fmt/format.h>
#include <fmt/ranges.h>
#include "common/bit_cast.h"
#include "common/bit_field.h"
@ -184,7 +184,7 @@ struct fmt::formatter<Shader::Backend::GLASM::Id> {
return ctx.begin();
}
template <typename FormatContext>
auto format(Shader::Backend::GLASM::Id id, FormatContext& ctx) {
auto format(Shader::Backend::GLASM::Id id, FormatContext& ctx) const {
return Shader::Backend::GLASM::FormatTo<true>(ctx, id);
}
};
@ -195,7 +195,7 @@ struct fmt::formatter<Shader::Backend::GLASM::Register> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Backend::GLASM::Register& value, FormatContext& ctx) {
auto format(const Shader::Backend::GLASM::Register& value, FormatContext& ctx) const {
if (value.type != Shader::Backend::GLASM::Type::Register) {
throw Shader::InvalidArgument("Register value type is not register");
}
@ -209,7 +209,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarRegister> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Backend::GLASM::ScalarRegister& value, FormatContext& ctx) {
auto format(const Shader::Backend::GLASM::ScalarRegister& value, FormatContext& ctx) const {
if (value.type != Shader::Backend::GLASM::Type::Register) {
throw Shader::InvalidArgument("Register value type is not register");
}
@ -223,7 +223,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarU32> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Backend::GLASM::ScalarU32& value, FormatContext& ctx) {
auto format(const Shader::Backend::GLASM::ScalarU32& value, FormatContext& ctx) const {
switch (value.type) {
case Shader::Backend::GLASM::Type::Void:
break;
@ -244,7 +244,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarS32> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Backend::GLASM::ScalarS32& value, FormatContext& ctx) {
auto format(const Shader::Backend::GLASM::ScalarS32& value, FormatContext& ctx) const {
switch (value.type) {
case Shader::Backend::GLASM::Type::Void:
break;
@ -265,7 +265,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF32> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Backend::GLASM::ScalarF32& value, FormatContext& ctx) {
auto format(const Shader::Backend::GLASM::ScalarF32& value, FormatContext& ctx) const {
switch (value.type) {
case Shader::Backend::GLASM::Type::Void:
break;
@ -286,7 +286,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF64> {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::Backend::GLASM::ScalarF64& value, FormatContext& ctx) {
auto format(const Shader::Backend::GLASM::ScalarF64& value, FormatContext& ctx) const {
switch (value.type) {
case Shader::Backend::GLASM::Type::Void:
break;