shader: Implement Int32 SUATOM/SURED
This commit is contained in:
parent
d621e96d0d
commit
7ecc6de56a
17 changed files with 733 additions and 6 deletions
|
@ -1107,6 +1107,9 @@ void EmitContext::DefineTextures(const Info& info, u32& binding) {
|
|||
}
|
||||
++binding;
|
||||
}
|
||||
if (info.uses_atomic_image_u32) {
|
||||
image_u32 = TypePointer(spv::StorageClass::Image, U32[1]);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitContext::DefineImages(const Info& info, u32& binding) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue