Shader_IR: Change name of TrackSampler function so it does not confuse with the type.
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3 changed files with 10 additions and 7 deletions
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@ -394,7 +394,8 @@ private:
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std::tuple<Node, u32, u32> TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const;
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std::tuple<Node, TrackSampler> TrackSampler(Node tracked, const NodeBlock& code, s64 cursor);
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std::tuple<Node, TrackSampler> TrackBindlessSampler(Node tracked, const NodeBlock& code,
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s64 cursor);
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std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const;
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