configure_general: Generate UI using containers

This leaves per-game config's General tab empty?
This commit is contained in:
lat9nq 2023-05-09 01:38:01 -04:00
parent c530532de7
commit 827082c5ac
5 changed files with 41 additions and 163 deletions

View file

@ -7,6 +7,7 @@
#include <memory>
#include <QWidget>
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/shared_widget.h"
namespace Core {
class System;
@ -23,6 +24,7 @@ class ConfigureGeneral : public ConfigurationShared::Tab {
public:
explicit ConfigureGeneral(const Core::System& system_,
std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group,
const ConfigurationShared::TranslationMap& translations_,
QWidget* parent = nullptr);
~ConfigureGeneral() override;
@ -35,14 +37,12 @@ private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void SetupPerGameUI();
std::function<void()> reset_callback;
std::unique_ptr<Ui::ConfigureGeneral> ui;
ConfigurationShared::CheckState use_speed_limit;
ConfigurationShared::CheckState use_multi_core;
std::forward_list<std::function<void(bool)>> apply_funcs{};
const Core::System& system;
const ConfigurationShared::TranslationMap& translations;
};