Add mutitouch support for touch screens
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10 changed files with 138 additions and 86 deletions
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@ -28,8 +28,8 @@ class Socket;
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namespace Response {
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struct PadData;
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struct PortInfo;
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struct Version;
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struct TouchPad;
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struct Version;
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} // namespace Response
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enum class PadMotion {
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@ -129,10 +129,10 @@ private:
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// Returns an unused finger id, if there is no fingers available std::nullopt will be
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// returned
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std::optional<size_t> GetUnusedFingerID() const;
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std::optional<std::size_t> GetUnusedFingerID() const;
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// Merges and updates all touch inputs into the touch_status array
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void UpdateTouchInput(Response::TouchPad& touch_pad, size_t client, size_t id);
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void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id);
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bool configuring = false;
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@ -143,7 +143,7 @@ private:
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std::array<ClientData, MAX_UDP_CLIENTS> clients{};
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Common::SPSCQueue<UDPPadStatus> pad_queue{};
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Input::TouchStatus touch_status{};
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std::array<size_t, MAX_TOUCH_FINGERS> finger_id{};
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std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
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};
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/// An async job allowing configuration of the touchpad calibration.
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