shader: Implement bindless images
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3 changed files with 40 additions and 2 deletions
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@ -262,6 +262,9 @@ private:
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/// Accesses an image.
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const Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type);
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/// Access a bindless image sampler.
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const Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
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/// Extracts a sequence of bits from a node
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Node BitfieldExtract(Node value, u32 offset, u32 bits);
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