configuration: Add CPU tab to game properties
Allows setting CPU accuracy to Accurate or Unsafe per-game, as well as the accuracy options for Unsafe. Debug is not allowed here as a per-game CPU accuracy.
This commit is contained in:
parent
4aac1ae4b1
commit
ab2677f0a1
13 changed files with 181 additions and 88 deletions
|
@ -8,6 +8,10 @@
|
|||
#include <QWidget>
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace ConfigurationShared {
|
||||
enum class CheckState;
|
||||
}
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureCpu;
|
||||
}
|
||||
|
@ -30,5 +34,11 @@ private:
|
|||
|
||||
void SetConfiguration();
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureCpu> ui;
|
||||
|
||||
ConfigurationShared::CheckState cpuopt_unsafe_unfuse_fma;
|
||||
ConfigurationShared::CheckState cpuopt_unsafe_reduce_fp_error;
|
||||
ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan;
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue