debug: Add renderdoc capture hotkey
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parent
04352a9aef
commit
c656105a6c
12 changed files with 922 additions and 58 deletions
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@ -18,8 +18,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>829</width>
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<height>758</height>
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<width>842</width>
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<height>741</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_1">
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@ -260,7 +260,7 @@
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<string>Graphics</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_2">
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<item row="3" column="0">
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<item row="4" column="0">
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<widget class="QCheckBox" name="disable_loop_safety_checks">
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<property name="toolTip">
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<string>When checked, it executes shaders without loop logic changes</string>
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@ -270,20 +270,7 @@
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</property>
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</widget>
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</item>
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<item row="4" column="0">
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<widget class="QCheckBox" name="dump_shaders">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="toolTip">
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<string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string>
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</property>
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<property name="text">
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<string>Dump Game Shaders</string>
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</property>
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</widget>
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</item>
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<item row="7" column="0">
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<item row="8" column="0">
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<widget class="QCheckBox" name="disable_macro_hle">
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<property name="enabled">
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<bool>true</bool>
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@ -296,33 +283,7 @@
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</property>
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</widget>
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</item>
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<item row="5" column="0">
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<widget class="QCheckBox" name="disable_macro_jit">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="toolTip">
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<string>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</string>
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</property>
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<property name="text">
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<string>Disable Macro JIT</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QCheckBox" name="enable_graphics_debugging">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="toolTip">
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<string>When checked, the graphics API enters a slower debugging mode</string>
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</property>
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<property name="text">
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<string>Enable Graphics Debugging</string>
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</property>
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</widget>
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</item>
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<item row="6" column="0">
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<item row="7" column="0">
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<widget class="QCheckBox" name="dump_macros">
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<property name="enabled">
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<bool>true</bool>
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@ -335,17 +296,7 @@
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QCheckBox" name="enable_shader_feedback">
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<property name="toolTip">
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<string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
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</property>
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<property name="text">
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<string>Enable Shader Feedback</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<item row="3" column="0">
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<widget class="QCheckBox" name="enable_nsight_aftermath">
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<property name="toolTip">
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<string>When checked, it enables Nsight Aftermath crash dumps</string>
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@ -355,7 +306,30 @@
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</property>
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</widget>
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</item>
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<item row="8" column="0">
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<item row="2" column="0">
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<widget class="QCheckBox" name="enable_shader_feedback">
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<property name="toolTip">
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<string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
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</property>
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<property name="text">
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<string>Enable Shader Feedback</string>
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</property>
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</widget>
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</item>
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<item row="6" column="0">
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<widget class="QCheckBox" name="disable_macro_jit">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="toolTip">
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<string>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</string>
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</property>
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<property name="text">
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<string>Disable Macro JIT</string>
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</property>
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</widget>
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</item>
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<item row="9" column="0">
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<spacer name="verticalSpacer_5">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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@ -371,6 +345,39 @@
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</property>
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</spacer>
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</item>
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<item row="0" column="0">
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<widget class="QCheckBox" name="enable_graphics_debugging">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="toolTip">
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<string>When checked, the graphics API enters a slower debugging mode</string>
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</property>
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<property name="text">
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<string>Enable Graphics Debugging</string>
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</property>
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</widget>
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</item>
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<item row="5" column="0">
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<widget class="QCheckBox" name="dump_shaders">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="toolTip">
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<string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string>
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</property>
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<property name="text">
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<string>Dump Game Shaders</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QCheckBox" name="enable_renderdoc_hotkey">
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<property name="text">
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<string>Enable Renderdoc Hotkey</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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