added system.h to project
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5 changed files with 88 additions and 23 deletions
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@ -35,34 +35,24 @@ class EmuWindow;
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namespace Core {
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// State of the full emulator
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typedef enum {
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SYS_NULL = 0, ///< System is in null state, nothing initialized
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SYS_IDLE, ///< System is in an initialized state, but not running
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SYS_RUNNING, ///< System is running
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SYS_LOADING, ///< System is loading a ROM
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SYS_HALTED, ///< System is halted (error)
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SYS_STALLED, ///< System is stalled (unused)
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SYS_DEBUG, ///< System is in a special debug mode (unused)
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SYS_DIE ///< System is shutting down
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} SystemState;
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/// Start the core
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void Start();
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/// Kill the core
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void Kill();
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/// Run the core CPU loop
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void RunLoop();
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/// Stop the core
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/// Step the CPU one instruction
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void SingleStep();
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/// Halt the core
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void Halt();
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/// Kill the core
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void Stop();
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/// Initialize the core
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int Init(EmuWindow* emu_window);
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extern SystemState g_state; ///< State of the emulator
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extern bool g_started; ///< Whether or not the emulator has been started
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} // namespace
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////////////////////////////////////////////////////////////////////////////////////////////////////
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