SVC: Implement svcInfo:IdleTickCount
Used by the Witcher 3
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@ -49,6 +49,11 @@ public:
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/// Gets the current running thread
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[[nodiscard]] KThread* GetCurrentThread() const;
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/// Gets the idle thread
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[[nodiscard]] KThread* GetIdleThread() const {
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return idle_thread;
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}
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/// Returns true if the scheduler is idle
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[[nodiscard]] bool IsIdle() const {
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return GetCurrentThread() == idle_thread;
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