android: Initial multiplayer support

And give room owners mod access on both Android and QT
This commit is contained in:
vampiric_x 2025-03-10 22:37:56 +01:00
parent ae75413cc3
commit e7e9453667
48 changed files with 2101 additions and 20 deletions

View file

@ -0,0 +1,65 @@
// Copyright 2024 Mandarine Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include <common/common_types.h>
#include <network/network.h>
enum class NetPlayStatus : s32 {
NO_ERROR,
NETWORK_ERROR,
LOST_CONNECTION,
NAME_COLLISION,
MAC_COLLISION,
CONSOLE_ID_COLLISION,
WRONG_VERSION,
WRONG_PASSWORD,
COULD_NOT_CONNECT,
ROOM_IS_FULL,
HOST_BANNED,
PERMISSION_DENIED,
NO_SUCH_USER,
ALREADY_IN_ROOM,
CREATE_ROOM_ERROR,
HOST_KICKED,
UNKNOWN_ERROR,
ROOM_UNINITIALIZED,
ROOM_IDLE,
ROOM_JOINING,
ROOM_JOINED,
ROOM_MODERATOR,
MEMBER_JOIN,
MEMBER_LEAVE,
MEMBER_KICKED,
MEMBER_BANNED,
ADDRESS_UNBANNED,
CHAT_MESSAGE,
};
bool NetworkInit(Network::RoomNetwork* room_network);
NetPlayStatus NetPlayCreateRoom(const std::string& ipaddress, int port,
const std::string& username, const std::string& password,
const std::string& room_name, int max_players);
NetPlayStatus NetPlayJoinRoom(const std::string& ipaddress, int port,
const std::string& username, const std::string& password);
std::vector<std::string> NetPlayRoomInfo();
bool NetPlayIsJoined();
bool NetPlayIsHostedRoom();
bool NetPlayIsModerator();
void NetPlaySendMessage(const std::string& msg);
void NetPlayKickUser(const std::string& username);
void NetPlayBanUser(const std::string& username);
void NetPlayLeaveRoom();
std::string NetPlayGetConsoleId();
void NetworkShutdown();
std::vector<std::string> NetPlayGetBanList();
void NetPlayUnbanUser(const std::string& username);