shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
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84298ce191
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e860870dd2
20 changed files with 730 additions and 36 deletions
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@ -193,14 +193,6 @@ void TranslatorVisitor::LD(u64) {
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ThrowNotImplemented(Opcode::LD);
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}
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void TranslatorVisitor::LDL(u64) {
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ThrowNotImplemented(Opcode::LDL);
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}
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void TranslatorVisitor::LDS(u64) {
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ThrowNotImplemented(Opcode::LDS);
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}
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void TranslatorVisitor::LEPC(u64) {
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ThrowNotImplemented(Opcode::LEPC);
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}
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@ -309,18 +301,10 @@ void TranslatorVisitor::ST(u64) {
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ThrowNotImplemented(Opcode::ST);
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}
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void TranslatorVisitor::STL(u64) {
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ThrowNotImplemented(Opcode::STL);
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}
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void TranslatorVisitor::STP(u64) {
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ThrowNotImplemented(Opcode::STP);
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}
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void TranslatorVisitor::STS(u64) {
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ThrowNotImplemented(Opcode::STS);
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}
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void TranslatorVisitor::SUATOM_cas(u64) {
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ThrowNotImplemented(Opcode::SUATOM_cas);
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}
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