yuzu-qt: Attempt to workaround broken Vulkan installations
This does a few things in order to make the default setting Vulkan workable. - When yuzu boots, it just opens the Vulkan library. - If it works, all good and we continue with Vulkan as the default. - If something breaks, a new file in the config directory will be left behind (this is deleted normally). - If Vulkan is not working, has_broken_vulkan is set to true. - The first time this happens, a warning is displayed to notify the user. - This forces use of OpenGL, and Vulkan cannot be selected. - The Shader Backend selector is made accessible for use in custom configurations. - To disable has_broken_vulkan, the user needs to press a button in Graphics Configuration to manually run the Vulkan device enumeration.
This commit is contained in:
parent
67fa743414
commit
f22867efc5
9 changed files with 166 additions and 46 deletions
|
@ -41,7 +41,7 @@ private:
|
|||
void UpdateDeviceSelection(int device);
|
||||
void UpdateShaderBackendSelection(int backend);
|
||||
|
||||
void RetrieveVulkanDevices();
|
||||
bool RetrieveVulkanDevices();
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue