yuzu: Implement Vulkan frontend
Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing bits on Vulkan initialization.
This commit is contained in:
parent
8299f1ceef
commit
f92cbc5501
24 changed files with 1105 additions and 187 deletions
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@ -2,19 +2,30 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <glad/glad.h>
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#include <QApplication>
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#include <QHBoxLayout>
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#include <QKeyEvent>
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#include <QMessageBox>
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#include <QOffscreenSurface>
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#include <QOpenGLWindow>
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#include <QPainter>
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#include <QScreen>
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#include <QStringList>
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#include <QWindow>
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#ifdef HAS_VULKAN
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#include <QVulkanWindow>
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#endif
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#include <fmt/format.h>
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#include "common/assert.h"
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#include "common/microprofile.h"
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#include "common/scm_rev.h"
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#include "core/core.h"
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#include "core/frontend/framebuffer_layout.h"
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#include "core/frontend/scope_acquire_window_context.h"
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#include "core/settings.h"
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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@ -114,19 +125,10 @@ private:
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QOpenGLContext context;
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};
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// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
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// context.
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// The corresponding functionality is handled in EmuThread instead
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class GGLWidgetInternal : public QOpenGLWindow {
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class GWidgetInternal : public QWindow {
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public:
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GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context)
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: QOpenGLWindow(shared_context), parent(parent) {}
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void paintEvent(QPaintEvent* ev) override {
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if (do_painting) {
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QPainter painter(this);
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}
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}
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GWidgetInternal(GRenderWindow* parent) : parent(parent) {}
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virtual ~GWidgetInternal() = default;
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void resizeEvent(QResizeEvent* ev) override {
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parent->OnClientAreaResized(ev->size().width(), ev->size().height());
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@ -182,9 +184,43 @@ public:
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do_painting = true;
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}
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std::pair<unsigned, unsigned> GetSize() const {
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return std::make_pair(width(), height());
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}
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protected:
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bool IsPaintingEnabled() const {
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return do_painting;
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}
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private:
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GRenderWindow* parent;
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bool do_painting;
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bool do_painting = false;
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};
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// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
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// context.
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// The corresponding functionality is handled in EmuThread instead
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class GGLWidgetInternal final : public GWidgetInternal, public QOpenGLWindow {
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public:
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GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context)
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: GWidgetInternal(parent), QOpenGLWindow(shared_context) {}
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~GGLWidgetInternal() override = default;
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void paintEvent(QPaintEvent* ev) override {
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if (IsPaintingEnabled()) {
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QPainter painter(this);
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}
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}
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};
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class GVKWidgetInternal final : public GWidgetInternal {
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public:
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GVKWidgetInternal(GRenderWindow* parent, QVulkanInstance* instance) : GWidgetInternal(parent) {
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setSurfaceType(QSurface::SurfaceType::VulkanSurface);
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setVulkanInstance(instance);
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}
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~GVKWidgetInternal() override = default;
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};
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GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread)
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@ -201,9 +237,15 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread)
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GRenderWindow::~GRenderWindow() {
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InputCommon::Shutdown();
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// Avoid an unordered destruction that generates a segfault
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delete child;
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}
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void GRenderWindow::moveContext() {
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if (!context) {
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return;
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}
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DoneCurrent();
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// If the thread started running, move the GL Context to the new thread. Otherwise, move it
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@ -215,8 +257,9 @@ void GRenderWindow::moveContext() {
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}
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void GRenderWindow::SwapBuffers() {
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context->swapBuffers(child);
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if (context) {
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context->swapBuffers(child);
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}
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if (!first_frame) {
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first_frame = true;
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emit FirstFrameDisplayed();
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@ -224,15 +267,38 @@ void GRenderWindow::SwapBuffers() {
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}
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void GRenderWindow::MakeCurrent() {
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context->makeCurrent(child);
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if (context) {
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context->makeCurrent(child);
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}
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}
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void GRenderWindow::DoneCurrent() {
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context->doneCurrent();
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if (context) {
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context->doneCurrent();
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}
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}
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void GRenderWindow::PollEvents() {}
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bool GRenderWindow::IsShown() const {
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return !isMinimized();
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}
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void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
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void* surface) const {
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#ifdef HAS_VULKAN
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const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
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const VkInstance instance_copy = vk_instance->vkInstance();
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const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child);
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std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
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std::memcpy(instance, &instance_copy, sizeof(instance_copy));
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std::memcpy(surface, &surface_copy, sizeof(surface_copy));
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#else
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UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan");
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#endif
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}
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// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
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//
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// Older versions get the window size (density independent pixels),
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void GRenderWindow::OnFramebufferSizeChanged() {
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// Screen changes potentially incur a change in screen DPI, hence we should update the
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// framebuffer size
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const qreal pixel_ratio = GetWindowPixelRatio();
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const u32 width = child->QPaintDevice::width() * pixel_ratio;
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const u32 height = child->QPaintDevice::height() * pixel_ratio;
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UpdateCurrentFramebufferLayout(width, height);
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const qreal pixelRatio{GetWindowPixelRatio()};
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const auto size{child->GetSize()};
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UpdateCurrentFramebufferLayout(size.first * pixelRatio, size.second * pixelRatio);
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}
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void GRenderWindow::ForwardKeyPressEvent(QKeyEvent* event) {
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@ -290,7 +355,7 @@ qreal GRenderWindow::GetWindowPixelRatio() const {
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}
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std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
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const qreal pixel_ratio = GetWindowPixelRatio();
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const qreal pixel_ratio{GetWindowPixelRatio()};
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return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
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static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
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}
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return std::make_unique<GGLContext>(context.get());
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}
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void GRenderWindow::InitRenderTarget() {
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bool GRenderWindow::InitRenderTarget() {
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shared_context.reset();
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context.reset();
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delete child;
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child = nullptr;
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delete container;
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container = nullptr;
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delete layout();
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if (child) {
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delete child;
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}
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if (container) {
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delete container;
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}
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if (layout()) {
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delete layout();
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}
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first_frame = false;
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// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
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// WA_DontShowOnScreen, WA_DeleteOnClose
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QSurfaceFormat fmt;
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fmt.setVersion(4, 3);
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fmt.setProfile(QSurfaceFormat::CompatibilityProfile);
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fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
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// TODO: expose a setting for buffer value (ie default/single/double/triple)
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fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
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shared_context = std::make_unique<QOpenGLContext>();
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shared_context->setFormat(fmt);
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shared_context->create();
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context = std::make_unique<QOpenGLContext>();
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context->setShareContext(shared_context.get());
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context->setFormat(fmt);
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context->create();
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fmt.setSwapInterval(0);
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switch (Settings::values.renderer_backend) {
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case Settings::RendererBackend::OpenGL:
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if (!InitializeOpenGL()) {
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return false;
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}
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break;
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case Settings::RendererBackend::Vulkan:
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if (!InitializeVulkan()) {
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return false;
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}
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break;
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}
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child = new GGLWidgetInternal(this, shared_context.get());
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container = QWidget::createWindowContainer(child, this);
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QBoxLayout* layout = new QHBoxLayout(this);
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layout->addWidget(container);
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layout->setMargin(0);
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setLayout(layout);
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// Reset minimum size to avoid unwanted resizes when this function is called for a second time.
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// Reset minimum required size to avoid resizing issues on the main window after restarting.
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setMinimumSize(1, 1);
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// Show causes the window to actually be created and the OpenGL context as well, but we don't
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// want the widget to be shown yet, so immediately hide it.
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// Show causes the window to actually be created and the gl context as well, but we don't want
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// the widget to be shown yet, so immediately hide it.
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show();
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hide();
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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OnFramebufferSizeChanged();
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NotifyClientAreaSizeChanged(std::pair<unsigned, unsigned>(child->width(), child->height()));
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NotifyClientAreaSizeChanged(child->GetSize());
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BackupGeometry();
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if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
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if (!LoadOpenGL()) {
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return false;
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}
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}
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return true;
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}
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void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
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setMinimumSize(minimal_size.first, minimal_size.second);
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}
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bool GRenderWindow::InitializeOpenGL() {
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// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
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// WA_DontShowOnScreen, WA_DeleteOnClose
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QSurfaceFormat fmt;
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fmt.setVersion(4, 3);
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fmt.setProfile(QSurfaceFormat::CompatibilityProfile);
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fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
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// TODO: expose a setting for buffer value (ie default/single/double/triple)
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fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
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shared_context = std::make_unique<QOpenGLContext>();
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shared_context->setFormat(fmt);
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shared_context->create();
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context = std::make_unique<QOpenGLContext>();
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context->setShareContext(shared_context.get());
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context->setFormat(fmt);
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context->create();
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fmt.setSwapInterval(false);
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child = new GGLWidgetInternal(this, shared_context.get());
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return true;
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}
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bool GRenderWindow::InitializeVulkan() {
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#ifdef HAS_VULKAN
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vk_instance = std::make_unique<QVulkanInstance>();
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vk_instance->setApiVersion(QVersionNumber(1, 1, 0));
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vk_instance->setFlags(QVulkanInstance::Flag::NoDebugOutputRedirect);
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if (Settings::values.renderer_debug) {
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const auto supported_layers{vk_instance->supportedLayers()};
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const bool found =
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std::find_if(supported_layers.begin(), supported_layers.end(), [](const auto& layer) {
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constexpr const char searched_layer[] = "VK_LAYER_LUNARG_standard_validation";
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return layer.name == searched_layer;
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});
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if (found) {
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vk_instance->setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
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vk_instance->setExtensions(QByteArrayList() << VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
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}
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}
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if (!vk_instance->create()) {
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QMessageBox::critical(
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this, tr("Error while initializing Vulkan 1.1!"),
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tr("Your OS doesn't seem to support Vulkan 1.1 instances, or you do not have the "
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"latest graphics drivers."));
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return false;
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}
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child = new GVKWidgetInternal(this, vk_instance.get());
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return true;
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#else
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QMessageBox::critical(this, tr("Vulkan not available!"),
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tr("yuzu has not been compiled with Vulkan support."));
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return false;
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#endif
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}
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bool GRenderWindow::LoadOpenGL() {
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Core::Frontend::ScopeAcquireWindowContext acquire_context{*this};
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if (!gladLoadGL()) {
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QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3!"),
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tr("Your GPU may not support OpenGL 4.3, or you do not have the "
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"latest graphics driver."));
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return false;
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}
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QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
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if (!unsupported_gl_extensions.empty()) {
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QMessageBox::critical(
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this, tr("Error while initializing OpenGL!"),
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tr("Your GPU may not support one or more required OpenGL extensions. Please ensure you "
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"have the latest graphics driver.<br><br>Unsupported extensions:<br>") +
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unsupported_gl_extensions.join(QStringLiteral("<br>")));
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return false;
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}
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return true;
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}
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QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
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QStringList unsupported_ext;
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if (!GLAD_GL_ARB_buffer_storage)
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unsupported_ext.append(QStringLiteral("ARB_buffer_storage"));
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if (!GLAD_GL_ARB_direct_state_access)
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unsupported_ext.append(QStringLiteral("ARB_direct_state_access"));
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if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
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unsupported_ext.append(QStringLiteral("ARB_vertex_type_10f_11f_11f_rev"));
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if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
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unsupported_ext.append(QStringLiteral("ARB_texture_mirror_clamp_to_edge"));
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if (!GLAD_GL_ARB_multi_bind)
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unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
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if (!GLAD_GL_ARB_clip_control)
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unsupported_ext.append(QStringLiteral("ARB_clip_control"));
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// Extensions required to support some texture formats.
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if (!GLAD_GL_EXT_texture_compression_s3tc)
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unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
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if (!GLAD_GL_ARB_texture_compression_rgtc)
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unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc"));
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if (!GLAD_GL_ARB_depth_buffer_float)
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unsupported_ext.append(QStringLiteral("ARB_depth_buffer_float"));
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for (const QString& ext : unsupported_ext)
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LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
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return unsupported_ext;
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}
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void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
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this->emu_thread = emu_thread;
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child->DisablePainting();
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