From b8185d3c2fde65ba636755d847d42546639bfa3b Mon Sep 17 00:00:00 2001 From: Donald Burr Date: Tue, 13 Oct 2015 16:53:06 -0700 Subject: [PATCH] Finished card level calc --- web_app/js/sif-tools.js | 187 +++++++++++++++++++++++++++++++++++++--- web_app/sif_tools.html | 55 +++++++----- 2 files changed, 208 insertions(+), 34 deletions(-) diff --git a/web_app/js/sif-tools.js b/web_app/js/sif-tools.js index 8772373..8ffa66f 100644 --- a/web_app/js/sif-tools.js +++ b/web_app/js/sif-tools.js @@ -8,7 +8,13 @@ // bar = ― ― // Set to 0 to disable debugging, 1+ to enable debugging (higher = more verbose) -var DEBUG_LEVEL = 1; +var DEBUG_LEVEL = 0; + +// EXP tables +var exp_table_n = [-1, 0, 6, 18, 28, 40, 51, 61, 72, 82, 93, 104, 114, 124, 135, 145, 156, 165, 176, 187, 196, 207, 217, 226, 238, 247, 257, 268, 277, 288, 297, 308, 317, 328, 337, 348, 358, 367, 377, 388, 397]; +var exp_table_r = [-1, 0, 14, 31, 45, 55, 67, 76, 85, 94, 103, 110, 119, 125, 134, 140, 148, 155, 161, 168, 174, 181, 187, 193, 199, 206, 211, 217, 223, 228, 235, 240, 245, 251, 256, 262, 267, 272, 277, 283, 288, 292, 298, 303, 308, 313, 317, 323, 327, 332, 337, 342, 346, 351, 356, 360, 365, 370, 374, 378, 383]; +var exp_table_sr = [-1, 0, 54, 98, 127, 150, 169, 187, 203, 218, 232, 245, 257, 269, 281, 291, 302, 311, 322, 331, 340, 349, 358, 366, 374, 383, 391, 398, 406, 413, 421, 428, 435, 442, 449, 456, 462, 469, 475, 482, 488, 494, 500, 507, 512, 518, 524, 530, 536, 541, 547, 552, 558, 563, 568, 574, 579, 584, 590, 594, 600, 605, 609, 615, 619, 625, 629, 634, 639, 643, 648, 653, 657, 662, 667, 670, 676, 680, 684, 689, 693]; +var exp_table_ur = [-1, 0, 201, 294, 345, 382, 411, 438, 460, 481, 499, 517, 532, 547, 561, 574, 587, 598, 611, 621, 631, 642, 651, 661, 670, 679, 687, 696, 704, 712, 720, 727, 734, 742, 749, 755, 763, 769, 775, 782, 788, 794, 800, 806, 812, 818, 823, 829, 834, 840, 845, 850, 856, 860, 866, 870, 875, 880, 885, 890, 894, 899, 903, 908, 912, 917, 921, 925, 930, 933, 938, 942, 946, 950, 954, 959, 961, 966, 970, 974, 977, 981, 985, 988, 992, 996, 999, 1003, 1006, 1010, 1013, 1017, 1020, 1024, 1027, 1030, 1034, 1037, 1040, 1043, 1047]; // debug logging function LOG(level, msg) @@ -40,12 +46,12 @@ function setup_ui_elements() active: 0, create: function(event, ui) { var theTab = ui.tab.index(); - LOG(1, "INIT tab created " + theTab); + LOG(3, "INIT tab created " + theTab); set_up_tab(theTab); }, activate: function(event, ui) { var theTab = ui.newTab.index(); - LOG(1, "INIT tab selected " + theTab); + LOG(3, "INIT tab selected " + theTab); set_up_tab(theTab); } }); @@ -54,26 +60,27 @@ function setup_ui_elements() $( "#gem_desired_date" ).datepicker(); // set up buttons - ["calculate-rank", "reset-rank", "calculate-gems", "reset-gems"].forEach(function(entry) { + ["calculate-rank", "reset-rank", "calculate-gems", "reset-gems", "calculate-card", "reset-card"].forEach(function(entry) { var selector = "#button-" + entry; - console.log("setting up " + selector); + LOG(1, "setting up " + selector); $(selector).button(); }); // hide result divs - ["rank-calc-result-area", "gem-calc-result-area"].forEach(function(entry) { + ["rank-calc-result-area", "gem-calc-result-area", "card-calc-result-area"].forEach(function(entry) { var selector = "#" + entry; - console.log("setting up " + selector); + LOG(1, "setting up " + selector); $(selector).hide(); }); - // set up gem buttons + // set up radio button listeners $("input[name=gem-mode]").change(handle_gem_mode_select); + $("input[name=card-mode]").change(handle_card_mode_select); // hide non-selected option divs - ["gem-desired-gems-area"].forEach(function(entry) { + ["gem-desired-gems-area", "card-exp-area"].forEach(function(entry) { var selector = "#" + entry; - console.log("setting up " + selector); + LOG(1, "setting up " + selector); $(selector).hide(); }); } @@ -92,6 +99,12 @@ function setup_button_handlers() $("#button-reset-gems").click(function(evt) { reset_gems(); }); + $("#button-calculate-card").click(function(evt) { + calculate_card(); + }); + $("#button-reset-card").click(function(evt) { + reset_card(); + }); } // tab functions @@ -135,7 +148,7 @@ function calculate_rank() var current_rank = parseInt($("#current_rank").val()); var current_exp = parseInt($("#current_exp").val()); var desired_rank = parseInt($("#desired_rank").val()); - var game_version = parseInt($("#game_version").val()); + var game_version = $("#game_version").val(); if (isNaN(current_rank) || isNaN(current_exp) || isNaN(desired_rank)) { window.alert("Error: you have entered an invalid (non-numeric) value. Please check your input and try again."); } else if (current_rank < 0 || current_exp < 0 || desired_rank < 0) { @@ -209,6 +222,18 @@ function handle_gem_mode_select() } } +function handle_card_mode_select() +{ + var mode = $(this).val(); + if (mode === "LEVEL") { + $("#card-level-area").show(); + $("#card-exp-area").hide(); + } else if (mode === "EXP") { + $("#card-level-area").hide(); + $("#card-exp-area").show(); + } +} + function is_muse_members_birthday(moment) { var the_month = month(moment); @@ -422,6 +447,146 @@ function reset_gems() $("#gem-date-area").show(); } +function get_level_cap(rarity) +{ + if (rarity === "N") { + return 40; + } else if (rarity === "R") { + return 60; + } else if (rarity === "SR") { + return 80; + } else if (rarity === "UR") { + return 100; + } + // bogus return value, should never reach here + return -1; +} + +function is_valid_level(rarity, level) +{ + var return_value = false; + if (level >= 1) { + return_value = (level <= get_level_cap(rarity)); + } + return return_value; +} + +function is_valid_exp(rarity, level, exp) +{ + var return_value = false; + if (rarity === "N" && is_valid_level(rarity, level)) { + return_value = (exp >= 0 && exp < exp_table_n[level+1]); + } else if (rarity === "R" && is_valid_level(rarity, level)) { + return_value = (exp >= 0 && exp < exp_table_r[level+1]); + } else if (rarity === "SR" && is_valid_level(rarity, level+1)) { + return_value = (exp >= 0 && exp < exp_table_sr[level+1]); + } else if (rarity === "UR" && is_valid_level(rarity, level)) { + return_value = (exp >= 0 && exp < exp_table_ur[level+1]); + } + return return_value +} + +function calculate_card() +{ + var current_level = parseInt($("#card_current_level").val()); + var current_exp = parseInt($("#card_current_exp").val()); + var rarity = $("#card_rarity").val(); + + if (isNaN(current_level) || !is_valid_level(rarity, current_level)) { + alert("Error: invalid level. Please check your input and try again."); + return; + } + if (isNaN(current_exp) || !is_valid_exp(rarity, current_level, current_exp)) { + alert("Error: invalid EXP. Please check your input and try again."); + return; + } + + var mode = $("input[name=card-mode]:checked").val(); + if (mode === "LEVEL") { + var target_level = parseInt($("#card_desired_level").val()); + if (isNaN(target_level) || !is_valid_level(rarity, target_level)) { + window.alert("Error: the desired level is invalid."); + return; + } + + // ready to rock + var required_exp = 0; + var resultsString = ""; + for (level = current_level+1; level <= target_level; level++) { + if (rarity === "N") { + required_exp += exp_table_n[level]; + } else if (rarity === "R") { + required_exp += exp_table_r[level]; + } else if (rarity === "SR") { + required_exp += exp_table_sr[level]; + } else if (rarity === "UR") { + required_exp += exp_table_ur[level]; + } + } + + // subtract what we have + required_exp -= current_exp; + + var resultString = sprintf("To get a %s card from level %d (with %d EXP) to %d requires %d EXP.
", rarity, current_level, current_exp, target_level, required_exp); + + // calculate equiv N cards + var number_of_n_cards = Math.round(required_exp / 100) + 1; + resultString += sprintf("(the equivalent of about %d level-1 N cards fed to it)", number_of_n_cards); + + // output the result + $("#card-result-summary").html(resultString); + } else if (mode === "EXP") { + var exp_to_feed = parseInt($("#card_feed_exp").val()); + if (isNaN(exp_to_feed)) { + window.alert("Error: you have entered an invalid (non-numeric) value. Please check your input and try again."); + return; + } + + // ready to rock + var resultsString = "FOO"; + + // XXX do some calculating + var exp_tally = current_exp; + var level = 0; + for (level = current_level+1; level <= get_level_cap(rarity); level++) { + if (rarity === "N") { + exp_tally += exp_table_n[level]; + } else if (rarity === "R") { + exp_tally += exp_table_r[level]; + } else if (rarity === "SR") { + exp_tally += exp_table_sr[level]; + } else if (rarity === "UR") { + exp_tally += exp_table_ur[level]; + } + if (exp_tally > exp_to_feed) { + break; + } + } + + level--; + var resultString = sprintf("If you feed a %s card at level %d (with %d EXP) a total of %d EXP,
it will end up at level %d.%s", rarity, current_level, current_exp, exp_to_feed, level, (level == get_level_cap(rarity) ? " (MAX LEVEL!)" : "")); + + // output the result + $("#card-result-summary").html(resultString); + } + + $("#card-calc-result-area").show(); +} + +function reset_card() +{ + $("#card-calc-result-area").hide(); + $("#card-result-summary").text("-"); + $("#card-level-area").hide(); + $("#card-exp-area").hide(); + $("#card_current_level").val(0); + $("#card_current_exp").val(0); + var $radios = $('input:radio[name=card-mode]'); + $radios.filter('[value=LEVEL]').prop('checked', true); + $("#card_desired_level").val(""); + $("#card_feed_exp").val(""); + $("#card-level-area").show(); +} diff --git a/web_app/sif_tools.html b/web_app/sif_tools.html index f49ac41..d9b0b36 100644 --- a/web_app/sif_tools.html +++ b/web_app/sif_tools.html @@ -82,32 +82,41 @@
- - - - Create - - - - Edit - - - - Delete - +
+ Card Rarity:    + + Current Level:    + Current EXP:    +

+ Mode:
+ Amount of XP needed to get to a level
+ Final level after feeding an amount of EXP

+
+ Desired level:    +
+
+ EXP:    +
+

+
Calculate
+

+
+

Results

+ -

+
Reset
+
+
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+

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