674 lines
24 KiB
JavaScript
674 lines
24 KiB
JavaScript
// LDM main script of doom
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// Donald Burr, VCT Labs
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// Message pane: http://stackoverflow.com/questions/5267569/display-messages-with-jquery-ui
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// up arrow = ↑ ↑
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// down arrow = ↓ ↓
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// bar = ― ―
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// Set to 0 to disable debugging, 1+ to enable debugging (higher = more verbose)
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var DEBUG_LEVEL = 0;
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// EXP tables
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var exp_table_n = [-1, 0, 6, 18, 28, 40, 51, 61, 72, 82, 93, 104, 114, 124, 135, 145, 156, 165, 176, 187, 196, 207, 217, 226, 238, 247, 257, 268, 277, 288, 297, 308, 317, 328, 337, 348, 358, 367, 377, 388, 397];
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var exp_table_r = [-1, 0, 14, 31, 45, 55, 67, 76, 85, 94, 103, 110, 119, 125, 134, 140, 148, 155, 161, 168, 174, 181, 187, 193, 199, 206, 211, 217, 223, 228, 235, 240, 245, 251, 256, 262, 267, 272, 277, 283, 288, 292, 298, 303, 308, 313, 317, 323, 327, 332, 337, 342, 346, 351, 356, 360, 365, 370, 374, 378, 383];
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var exp_table_sr = [-1, 0, 54, 98, 127, 150, 169, 187, 203, 218, 232, 245, 257, 269, 281, 291, 302, 311, 322, 331, 340, 349, 358, 366, 374, 383, 391, 398, 406, 413, 421, 428, 435, 442, 449, 456, 462, 469, 475, 482, 488, 494, 500, 507, 512, 518, 524, 530, 536, 541, 547, 552, 558, 563, 568, 574, 579, 584, 590, 594, 600, 605, 609, 615, 619, 625, 629, 634, 639, 643, 648, 653, 657, 662, 667, 670, 676, 680, 684, 689, 693];
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var exp_table_ur = [-1, 0, 201, 294, 345, 382, 411, 438, 460, 481, 499, 517, 532, 547, 561, 574, 587, 598, 611, 621, 631, 642, 651, 661, 670, 679, 687, 696, 704, 712, 720, 727, 734, 742, 749, 755, 763, 769, 775, 782, 788, 794, 800, 806, 812, 818, 823, 829, 834, 840, 845, 850, 856, 860, 866, 870, 875, 880, 885, 890, 894, 899, 903, 908, 912, 917, 921, 925, 930, 933, 938, 942, 946, 950, 954, 959, 961, 966, 970, 974, 977, 981, 985, 988, 992, 996, 999, 1003, 1006, 1010, 1013, 1017, 1020, 1024, 1027, 1030, 1034, 1037, 1040, 1043, 1047];
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// debug logging
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function LOG(level, msg)
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{
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if (DEBUG_LEVEL > 0 && DEBUG_LEVEL >= level) {
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console.log(msg);
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}
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}
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// Main function, runs automatically at document-ready (i.e. when the page is finished loading)
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$(document).ready(function(){
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// set up UI (buttons, etc.)
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setup_ui_elements();
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// set up button handlers
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setup_button_handlers();
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// set up slider handlers
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window.timerInterval = 0;
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});
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// Set up UI elements (tabs, buttons, etc.)
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function setup_ui_elements()
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{
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LOG(1, "setup_ui_elements()");
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// set title
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// document.title = "LDM Demo @ " + window.location.hostname;
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// $( "#header" ).html("<h1>LDM Demo @ " + window.location.hostname + "</h1>");
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// set up tabs
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$( "#tabs" ).tabs({
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active: 0,
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create: function(event, ui) {
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var theTab = ui.tab.index();
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LOG(3, "INIT tab created " + theTab);
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set_up_tab(theTab);
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},
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activate: function(event, ui) {
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var theTab = ui.newTab.index();
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LOG(3, "INIT tab selected " + theTab);
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set_up_tab(theTab);
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}
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});
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// set up datepicker
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$( "#gem_desired_date" ).datepicker();
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$( "#event_end_date" ).datepicker();
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$( "#event_end_time" ).timepicker();
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// set up buttons
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["calculate-rank", "reset-rank", "calculate-gems", "reset-gems", "calculate-card", "reset-card", "start-stop-timer", "clear-timer"].forEach(function(entry) {
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var selector = "#button-" + entry;
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LOG(1, "setting up " + selector);
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$(selector).button();
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});
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// hide result divs
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["rank-calc-result-area", "gem-calc-result-area", "card-calc-result-area"].forEach(function(entry) {
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var selector = "#" + entry;
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LOG(1, "setting up " + selector);
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$(selector).hide();
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});
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// set up radio button listeners
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$("input[name=gem-mode]").change(handle_gem_mode_select);
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$("input[name=card-mode]").change(handle_card_mode_select);
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// hide non-selected option divs
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["gem-desired-gems-area", "card-exp-area"].forEach(function(entry) {
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var selector = "#" + entry;
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LOG(1, "setting up " + selector);
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$(selector).hide();
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});
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}
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function setup_button_handlers()
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{
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$("#button-calculate-rank").click(function(evt) {
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calculate_rank();
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});
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$("#button-reset-rank").click(function(evt) {
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reset_rank();
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});
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$("#button-calculate-gems").click(function(evt) {
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calculate_gems();
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});
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$("#button-reset-gems").click(function(evt) {
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reset_gems();
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});
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$("#button-calculate-card").click(function(evt) {
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calculate_card();
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});
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$("#button-reset-card").click(function(evt) {
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reset_card();
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});
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$("#button-start-stop-timer").click(function(evt) {
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start_stop_timer();
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});
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$("#button-clear-timer").click(function(evt) {
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clear_timer();
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});
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}
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// tab functions
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function set_up_tab(tab)
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{
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switch(tab) {
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case 0: rank_calc_tab_selected(); break;
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case 1: love_gem_calc_tab_selected(); break;
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case 2: card_level_calc_tab_selected(); break;
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case 3: event_end_calc_tab_selected(); break;
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}
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}
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function rank_calc_tab_selected()
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{
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LOG(1, "rank_calc_tab_selected");
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// make sure scan field has focus
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// var doh = document.getElementById("barcode-scan-area");
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// doh.focus();
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}
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function love_gem_calc_tab_selected()
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{
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LOG(1, "love_gem_calc_tab_selected");
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}
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function card_level_calc_tab_selected()
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{
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LOG(1, "card_level_calc_tab_selected");
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}
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function event_end_calc_tab_selected()
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{
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LOG(1, "event_end_calc_tab_selected");
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}
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function calculate_rank()
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{
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// validate data
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var current_rank = parseInt($("#current_rank").val());
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var current_exp = parseInt($("#current_exp").val());
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var desired_rank = parseInt($("#desired_rank").val());
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var game_version = $("#game_version").val();
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if (isNaN(current_rank) || isNaN(current_exp) || isNaN(desired_rank)) {
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window.alert("Error: you have entered an invalid (non-numeric) value. Please check your input and try again.");
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} else if (current_rank < 0 || current_exp < 0 || desired_rank < 0) {
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window.alert("Error: you have entered a negative value. Please check your input and try again.");
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} else if (current_rank < 34 || desired_rank < 34) {
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window.alert("Error: this calculator does not work for ranks less than 34.");
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} else if (desired_rank <= current_rank) {
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window.alert("Error: desired rank must be greater than current rank.");
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} else {
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var required_exp = 0
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for (rank = current_rank ; rank < desired_rank ; rank++) {
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var required_exp_for_next_rank = Math.round(34.45 * rank - 551)
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// account for half EXP on JP (only if rank < 100)
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if (game_version === "JP" && rank < 100) {
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required_exp_for_next_rank /= 2;
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}
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required_exp = required_exp + required_exp_for_next_rank
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}
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// account for exp we already have
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required_exp -= current_exp
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// convert to integer
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required_exp = Math.round(required_exp);
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// now calc the # of songs needed
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// round up because you can't play half of a song (although you can play a song half-assedly :P and I often do :P)
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var easy_count = Math.round(required_exp / 12);
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var normal_count = Math.round(required_exp / 26);
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var hard_count = Math.round(required_exp / 46);
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var expert_count = Math.round(required_exp / 83);
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// calc LP and FP
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var LP = 25 + Math.floor(Math.min(desired_rank, 300) / 2) + Math.floor(Math.max(desired_rank - 300, 0) / 3)
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// calc friend slots
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var friend_slots = 10 + Math.floor(Math.min(desired_rank, 50) / 5) + Math.floor(Math.max(desired_rank - 50, 0) / 10)
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// display the results
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$("#rank-result-exp").text(required_exp);
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$("#rank-result-songs-easy").text(easy_count);
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$("#rank-result-songs-normal").text(normal_count);
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$("#rank-result-songs-hard").text(hard_count);
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$("#rank-result-songs-expert").text(expert_count);
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// rank-results-lp">-</span> LP and <span id="rank-results-fp
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$("#rank-results-lp").text(LP);
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$("#rank-results-fp").text(friend_slots);
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$("#rank-calc-result-area").show();
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}
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}
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function reset_rank()
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{
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$("#rank-calc-result-area").hide();
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$("#current_rank").val("");
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$("#current_exp").val("");
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$("#desired_rank").val("");
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$("#rank-result-exp").text("-");
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$("#rank-result-songs-easy").text("-");
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$("#rank-result-songs-normal").text("-");
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$("#rank-result-songs-hard").text("-");
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$("#rank-result-songs-expert").text("-");
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$("#rank-results-lp").text("-");
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$("#rank-results-fp").text("-");
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}
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function handle_gem_mode_select()
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{
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var mode = $(this).val();
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if (mode === "DATE") {
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$("#gem-date-area").show();
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$("#gem-desired-gems-area").hide();
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} else if (mode === "GEMS") {
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$("#gem-date-area").hide();
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$("#gem-desired-gems-area").show();
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}
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}
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function handle_card_mode_select()
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{
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var mode = $(this).val();
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if (mode === "LEVEL") {
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$("#card-level-area").show();
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$("#card-exp-area").hide();
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} else if (mode === "EXP") {
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$("#card-level-area").hide();
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$("#card-exp-area").show();
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}
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}
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function is_muse_members_birthday(moment)
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{
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var the_month = month(moment);
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var the_day = day(moment);
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var is_bday = false;
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var bday_name = "";
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if (the_month == 1 && the_day == 17) {
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is_bday = true;
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bday_name = "Hanayo";
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} else if (the_month == 3 && the_day == 15) {
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is_bday = true;
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bday_name = "Umi";
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} else if (the_month == 4 && the_day == 19) {
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is_bday = true;
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bday_name = "Maki";
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} else if (the_month == 6 && the_day == 9) {
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is_bday = true;
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bday_name = "Nozomi";
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} else if (the_month == 7 && the_day == 22) {
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is_bday = true;
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bday_name = "Nico";
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} else if (the_month == 8 && the_day == 3) {
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is_bday = true;
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bday_name = "Honoka";
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} else if (the_month == 9 && the_day == 12) {
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is_bday = true;
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bday_name = "Kotori";
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} else if (the_month == 10 && the_day == 21) {
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is_bday = true;
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bday_name = "Eli";
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} else if (the_month == 11 && the_day == 1) {
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is_bday = true;
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bday_name = "Rin";
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}
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return [is_bday, bday_name];
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}
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function is_gem_day(moment)
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{
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var the_day = day(moment);
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// according the login bonus chart, gems are given out on days numbered 1,6,11,16,21,26,30
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if (the_day == 1 || the_day == 6 || the_day == 11 || the_day == 16 || the_day == 21 || the_day == 26 || the_day == 30) {
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return true;
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}
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return false;
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}
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// moment.js starts months/days/years at 0... weird...
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function month(moment)
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{
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return moment.month() + 1;
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}
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// moment.js uses date() not day()
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function day(moment)
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{
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return moment.date();
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}
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function year(moment)
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{
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return moment.year();
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}
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function hour(moment)
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{
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return moment.hour();
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}
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function minute(moment)
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{
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return moment.minute();
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}
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function second(moment)
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{
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return moment.second();
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}
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function is_same_day(m1, m2)
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{
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if (month(m1) == month(m2) && day(m1) == day(m2) && year(m1) == year(m2)) {
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return true;
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}
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return false;
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}
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function calculate_gems()
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{
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var verbose = $("#gems_verbose").is(':checked');
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var current_gems = parseInt($("#current_gems").val());
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if (isNaN(current_gems)) {
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alert("Error: invalid number of current gems. Please check your input and try again.");
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return;
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}
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var mode = $("input[name=gem-mode]:checked").val();
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if (mode === "DATE") {
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var target_date = $("#gem_desired_date").val();
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var target_date_object = moment(new Date(target_date));
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var now = moment(new Date());
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if (target_date_object.isBefore(now) || is_same_day(now, target_date_object)) {
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window.alert("Error: the date must be in the future.");
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return;
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}
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// ready to rock
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var resultsString = sprintf("Today is %02d/%02d/%04d and you currently have %d love gems.<br />(Assuming you collected any gems you got today and already counted those.)", month(now), day(now), year(now), current_gems);
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var verboseText = "";
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var gems = current_gems
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now = now.add(1, 'days')
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while (now.isBefore(target_date_object) || is_same_day(now, target_date_object)) {
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// is it a login bonus?
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if (is_gem_day(now)) {
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gems += 1;
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}
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// is it a birthday?
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var birthday_tuple = is_muse_members_birthday(now);
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var is_bday = birthday_tuple[0];
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var name = birthday_tuple[1];
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if (is_bday) {
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gems += 5;
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}
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// record verbose output if desired
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if (verbose) {
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if (is_gem_day(now) && is_bday) {
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verboseText += sprintf("%02d/%02d/%04d: free gem as login bonus AND it's %s's birthday! You get 6 gems, which brings you to %d gems.\n", month(now), day(now), year(now), name, gems);
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}
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if (is_bday && !is_gem_day(now)) {
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verboseText += sprintf("%02d/%02d/%04d: it's %s's birthday! You get 5 gems, which brings you to %d gems.\n", month(now), day(now), year(now), name, gems);
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}
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if (is_gem_day(now) && !is_bday) {
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verboseText = verboseText + sprintf("%02d/%02d/%04d: free gem as login bonus, which brings you to %d gems.\n", month(now), day(now), year(now), gems);
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}
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}
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now = now.add(1, 'days')
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}
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resultsString = resultsString + sprintf("<br />You will have %d love gems on %02d/%02d/%04d. Good things come to those who wait!", gems, month(target_date_object), day(target_date_object), year(target_date_object));
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$("#gem-result-summary").html(resultsString);
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if (verbose) {
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$("#gem-result-verbose-area").val(verboseText);
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$("#gem-result-textarea").show();
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} else {
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$("#gem-result-verbose-area").val(verboseText);
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$("#gem-result-textarea").hide();
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}
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} else if (mode === "GEMS") {
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var target_gems = parseInt($("#gem_desired_gems").val());
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if (isNaN(target_gems)) {
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window.alert("Error: you have entered an invalid (non-numeric) value. Please check your input and try again.");
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return;
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}
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var now = moment(new Date());
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var resultsString = sprintf("Today is %02d/%02d/%04d and you currently have %d love gems.<br />(Assuming you collected any gems you got today and already counted those.)", month(now), day(now), year(now), current_gems);
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var verboseText = "";
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var gems = current_gems
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while (gems < target_gems) {
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now = now.add(1, 'days')
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// is it a login bonus?
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if (is_gem_day(now)) {
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gems += 1;
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}
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// is it a birthday?
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var birthday_tuple = is_muse_members_birthday(now);
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var is_bday = birthday_tuple[0];
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var name = birthday_tuple[1];
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if (is_bday) {
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gems += 5;
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}
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// record verbose output if desired
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if (verbose) {
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if (is_gem_day(now) && is_bday) {
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verboseText += sprintf("%02d/%02d/%04d: free gem as login bonus AND it's %s's birthday! You get 6 gems, which brings you to %d gems.\n", month(now), day(now), year(now), name, gems);
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}
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if (is_bday && !is_gem_day(now)) {
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verboseText += sprintf("%02d/%02d/%04d: it's %s's birthday! You get 5 gems, which brings you to %d gems.\n", month(now), day(now), year(now), name, gems);
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}
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if (is_gem_day(now) && !is_bday) {
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verboseText = verboseText + sprintf("%02d/%02d/%04d: free gem as login bonus, which brings you to %d gems.\n", month(now), day(now), year(now), gems);
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}
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}
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}
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resultsString = resultsString + sprintf("<br />You will have %d love gems on %02d/%02d/%04d. Good things come to those who wait!", gems, month(now), day(now), year(now));
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$("#gem-result-summary").html(resultsString);
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if (verbose) {
|
|
$("#gem-result-verbose-area").val(verboseText);
|
|
$("#gem-result-textarea").show();
|
|
} else {
|
|
$("#gem-result-verbose-area").val(verboseText);
|
|
$("#gem-result-textarea").hide();
|
|
}
|
|
}
|
|
|
|
$("#gem-calc-result-area").show();
|
|
}
|
|
|
|
function reset_gems()
|
|
{
|
|
$("#gem-calc-result-area").hide();
|
|
$("#gem-result-summary").text("-");
|
|
$("#gem-desired-gems-area").hide();
|
|
$("#gem-date-area").hide();
|
|
$("#current_gems").val(0);
|
|
var $radios = $('input:radio[name=gem-mode]');
|
|
$radios.filter('[value=DATE]').prop('checked', true);
|
|
$("#gem_desired_date").val("");
|
|
$("#gem_desired_gems").val("");
|
|
$('#gems_verbose').prop('checked', false);
|
|
$("#gem-date-area").show();
|
|
}
|
|
|
|
function get_level_cap(rarity)
|
|
{
|
|
if (rarity === "N") {
|
|
return 40;
|
|
} else if (rarity === "R") {
|
|
return 60;
|
|
} else if (rarity === "SR") {
|
|
return 80;
|
|
} else if (rarity === "UR") {
|
|
return 100;
|
|
}
|
|
// bogus return value, should never reach here
|
|
return -1;
|
|
}
|
|
|
|
function is_valid_level(rarity, level)
|
|
{
|
|
var return_value = false;
|
|
if (level >= 1) {
|
|
return_value = (level <= get_level_cap(rarity));
|
|
}
|
|
return return_value;
|
|
}
|
|
|
|
function is_valid_exp(rarity, level, exp)
|
|
{
|
|
var return_value = false;
|
|
if (rarity === "N" && is_valid_level(rarity, level)) {
|
|
return_value = (exp >= 0 && exp < exp_table_n[level+1]);
|
|
} else if (rarity === "R" && is_valid_level(rarity, level)) {
|
|
return_value = (exp >= 0 && exp < exp_table_r[level+1]);
|
|
} else if (rarity === "SR" && is_valid_level(rarity, level+1)) {
|
|
return_value = (exp >= 0 && exp < exp_table_sr[level+1]);
|
|
} else if (rarity === "UR" && is_valid_level(rarity, level)) {
|
|
return_value = (exp >= 0 && exp < exp_table_ur[level+1]);
|
|
}
|
|
return return_value
|
|
}
|
|
|
|
function calculate_card()
|
|
{
|
|
var current_level = parseInt($("#card_current_level").val());
|
|
var current_exp = parseInt($("#card_current_exp").val());
|
|
var rarity = $("#card_rarity").val();
|
|
|
|
if (isNaN(current_level) || !is_valid_level(rarity, current_level)) {
|
|
alert("Error: invalid level. Please check your input and try again.");
|
|
return;
|
|
}
|
|
if (isNaN(current_exp) || !is_valid_exp(rarity, current_level, current_exp)) {
|
|
alert("Error: invalid EXP. Please check your input and try again.");
|
|
return;
|
|
}
|
|
|
|
var mode = $("input[name=card-mode]:checked").val();
|
|
if (mode === "LEVEL") {
|
|
var target_level = parseInt($("#card_desired_level").val());
|
|
if (isNaN(target_level) || !is_valid_level(rarity, target_level)) {
|
|
window.alert("Error: the desired level is invalid.");
|
|
return;
|
|
}
|
|
|
|
// ready to rock
|
|
var required_exp = 0;
|
|
var resultsString = "";
|
|
for (level = current_level+1; level <= target_level; level++) {
|
|
if (rarity === "N") {
|
|
required_exp += exp_table_n[level];
|
|
} else if (rarity === "R") {
|
|
required_exp += exp_table_r[level];
|
|
} else if (rarity === "SR") {
|
|
required_exp += exp_table_sr[level];
|
|
} else if (rarity === "UR") {
|
|
required_exp += exp_table_ur[level];
|
|
}
|
|
}
|
|
|
|
// subtract what we have
|
|
required_exp -= current_exp;
|
|
|
|
var resultString = sprintf("To get a %s card from level %d (with %d EXP) to %d requires %d EXP.<br />", rarity, current_level, current_exp, target_level, required_exp);
|
|
|
|
// calculate equiv N cards
|
|
var number_of_n_cards = Math.round(required_exp / 100) + 1;
|
|
resultString += sprintf("(the equivalent of about %d level-1 N cards fed to it)", number_of_n_cards);
|
|
|
|
// output the result
|
|
$("#card-result-summary").html(resultString);
|
|
} else if (mode === "EXP") {
|
|
var exp_to_feed = parseInt($("#card_feed_exp").val());
|
|
if (isNaN(exp_to_feed)) {
|
|
window.alert("Error: you have entered an invalid (non-numeric) value. Please check your input and try again.");
|
|
return;
|
|
}
|
|
|
|
// ready to rock
|
|
var resultsString = "FOO";
|
|
|
|
// XXX do some calculating
|
|
var exp_tally = current_exp;
|
|
var level = 0;
|
|
for (level = current_level+1; level <= get_level_cap(rarity); level++) {
|
|
if (rarity === "N") {
|
|
exp_tally += exp_table_n[level];
|
|
} else if (rarity === "R") {
|
|
exp_tally += exp_table_r[level];
|
|
} else if (rarity === "SR") {
|
|
exp_tally += exp_table_sr[level];
|
|
} else if (rarity === "UR") {
|
|
exp_tally += exp_table_ur[level];
|
|
}
|
|
if (exp_tally > exp_to_feed) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
level--;
|
|
var resultString = sprintf("If you feed a %s card at level %d (with %d EXP) a total of %d EXP,<br />it will end up at level %d.%s", rarity, current_level, current_exp, exp_to_feed, level, (level == get_level_cap(rarity) ? " (MAX LEVEL!)" : ""));
|
|
|
|
// output the result
|
|
$("#card-result-summary").html(resultString);
|
|
}
|
|
|
|
$("#card-calc-result-area").show();
|
|
}
|
|
|
|
function reset_card()
|
|
{
|
|
$("#card-calc-result-area").hide();
|
|
$("#card-result-summary").text("-");
|
|
$("#card-level-area").hide();
|
|
$("#card-exp-area").hide();
|
|
$("#card_current_level").val(0);
|
|
$("#card_current_exp").val(0);
|
|
var $radios = $('input:radio[name=card-mode]');
|
|
$radios.filter('[value=LEVEL]').prop('checked', true);
|
|
$("#card_desired_level").val("");
|
|
$("#card_feed_exp").val("");
|
|
$("#card-level-area").show();
|
|
}
|
|
|
|
function start_stop_timer()
|
|
{
|
|
if (window.timerInterval != 0) {
|
|
// stop it
|
|
clearInterval(window.timerInterval);
|
|
window.timerInterval = 0;
|
|
$("#button-start-stop-timer span").text("Start Timer");
|
|
} else {
|
|
// 2013-02-08 09:30 # An hour and minute time part
|
|
var dateString = $("#event_end_date").val() + " " + $("#event_end_time").val() + "Z";
|
|
window.the_end = moment(dateString, "MM/DD/YYYY HH:mmZ");
|
|
window.timerInterval = setInterval(run_timer, 1000);
|
|
$("#button-start-stop-timer span").text("Stop Timer");
|
|
}
|
|
}
|
|
|
|
function run_timer()
|
|
{
|
|
var now = moment(new Date());
|
|
var end = window.the_end;
|
|
var string = "<h1><b>CURRENT TIME</b></h1><h2>" + now.utc().format("MM/DD/YYYY HH:mm:ss") + " UTC</h2><h1>EVENT ENDS:</h1><h2>" + end.utc().format("MM/DD/YYYY HH:mm:ss") + " UTC</h2>";
|
|
if (now.isBefore(end)) {
|
|
var ms = end.diff(now.utc());
|
|
var t = moment.duration(ms).asMilliseconds();
|
|
var seconds = Math.floor( (t/1000) % 60 );
|
|
var minutes = Math.floor( (t/1000/60) % 60 );
|
|
var hours = Math.floor( (t/(1000*60*60)) % 24 );
|
|
var days = Math.floor( t/(1000*60*60*24) );
|
|
var total_hours = (days * 24) + hours;
|
|
|
|
var time_till = sprintf("<h2>%d hours total<br />%d days %d hours %d minutes %d seconds</h2>", total_hours, days, hours, minutes, seconds);
|
|
// d.asDays() + " days " + d.asHours() + moment.utc(ms).format(":mm:ss");
|
|
|
|
// var time_till = moment.utc(end.diff(now)).format("HH:mm:ss");//.format("HH:mm:ss");
|
|
string += "<h1>TIME REMAINING:</h1><h2>" + time_till + "</H2>";
|
|
} else {
|
|
string += "<h1>EVENT IS OVER</h1>";
|
|
}
|
|
$("#timer_output_area").html(string);
|
|
}
|
|
|
|
function clear_timer()
|
|
{
|
|
$("#timer_output_area").html("<h1>Timer Not Running</h1>");
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|