gl_rasterizer: Silence implicit cast warning in glBindBufferRange

This commit is contained in:
ReinUsesLisp 2018-10-15 15:16:55 -03:00
parent 6f3e47f66d
commit 0370d2a62e

View file

@ -286,7 +286,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
&ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment)); &ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment));
// Bind the buffer // Bind the buffer
glBindBufferRange(GL_UNIFORM_BUFFER, stage, buffer_cache.GetHandle(), offset, sizeof(ubo)); glBindBufferRange(GL_UNIFORM_BUFFER, static_cast<GLuint>(stage), buffer_cache.GetHandle(),
offset, static_cast<GLsizeiptr>(sizeof(ubo)));
Shader shader{shader_cache.GetStageProgram(program)}; Shader shader{shader_cache.GetStageProgram(program)};