shader_decode: Implement TEX and TXQ

This commit is contained in:
ReinUsesLisp 2018-12-13 16:59:28 -03:00
parent c8d0937ae5
commit 0425f475d5
2 changed files with 223 additions and 0 deletions

View file

@ -681,6 +681,10 @@ private:
void WriteTexsInstructionFloat(BasicBlock& bb, Tegra::Shader::Instruction instr, Node texture);
Node GetTexCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
bool is_array);
Node GetTexsCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type,
Tegra::Shader::TextureProcessMode process_mode, bool depth_compare,
bool is_array);