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[core, frontend] Add Custom CPU Ticks option (#217)
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com> Co-authored-by: crueter <swurl@swurl.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/217
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9 changed files with 55 additions and 3 deletions
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@ -106,6 +106,13 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent)
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tr("Overclocks the emulated CPU to remove some FPS limiters. Weaker CPUs may see reduced performance, "
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"and certain games may behave improperly.\nUse Boost (1700MHz) to run at the Switch's highest native "
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"clock, or Fast (2000MHz) to run at 2x clock."));
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INSERT(Settings, use_custom_cpu_ticks, QString(), QString());
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INSERT(Settings,
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cpu_ticks,
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tr("Custom CPU Ticks"),
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tr("Set a custom value of CPU ticks. Higher values can increase performance, but may "
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"also cause the game to freeze. A range of 77–21000 is recommended."));
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INSERT(Settings, cpu_backend, tr("Backend:"), QString());
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// Cpu Debug
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