[core, frontend] Add Custom CPU Ticks option (#217)
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Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/217
This commit is contained in:
Gamer64 2025-06-27 13:45:54 +00:00
parent e7ddc647f3
commit 059d89441e
9 changed files with 55 additions and 3 deletions

View file

@ -106,6 +106,13 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent)
tr("Overclocks the emulated CPU to remove some FPS limiters. Weaker CPUs may see reduced performance, "
"and certain games may behave improperly.\nUse Boost (1700MHz) to run at the Switch's highest native "
"clock, or Fast (2000MHz) to run at 2x clock."));
INSERT(Settings, use_custom_cpu_ticks, QString(), QString());
INSERT(Settings,
cpu_ticks,
tr("Custom CPU Ticks"),
tr("Set a custom value of CPU ticks. Higher values can increase performance, but may "
"also cause the game to freeze. A range of 7721000 is recommended."));
INSERT(Settings, cpu_backend, tr("Backend:"), QString());
// Cpu Debug