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texture_cache: Remove execution context copies from the texture cache
This is done to simplify the OpenGL implementation, it is needed for Vulkan.
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7 changed files with 59 additions and 168 deletions
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@ -18,7 +18,9 @@ namespace OpenGL {
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using Tegra::Shader::TextureType;
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using Tegra::Texture::SwizzleSource;
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using VideoCore::Surface::SurfaceTarget;
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using VideoCore::Surface::SurfaceType;
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BindBuffersRangePushBuffer::BindBuffersRangePushBuffer(GLenum target) : target{target} {}
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