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AudioCore: Use nanoseconds instead of cycles for buffer time.
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2 changed files with 6 additions and 6 deletions
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@ -96,7 +96,7 @@ private:
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void ReleaseActiveBuffer();
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/// Gets the number of core cycles when the specified buffer will be released
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s64 GetBufferReleaseCycles(const Buffer& buffer) const;
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s64 GetBufferReleaseNS(const Buffer& buffer) const;
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u32 sample_rate; ///< Sample rate of the stream
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Format format; ///< Format of the stream
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