shader/decode: Implement S2R Tic

This commit is contained in:
ReinUsesLisp 2019-07-11 21:14:44 -03:00
parent 92195406c7
commit 11138d67ad
3 changed files with 15 additions and 0 deletions

View file

@ -405,4 +405,9 @@ Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) {
Immediate(offset), Immediate(bits));
}
Node ShaderIR::BitfieldInsert(Node base, Node insert, u32 offset, u32 bits) {
return Operation(OperationCode::UBitfieldInsert, NO_PRECISE, base, insert, Immediate(offset),
Immediate(bits));
}
} // namespace VideoCommon::Shader