shader/decode: Implement S2R Tic

This commit is contained in:
ReinUsesLisp 2019-07-11 21:14:44 -03:00
parent 92195406c7
commit 11138d67ad
3 changed files with 15 additions and 0 deletions

View file

@ -279,6 +279,9 @@ private:
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);
/// Inserts a sequence of bits from a node
Node BitfieldInsert(Node base, Node insert, u32 offset, u32 bits);
void WriteTexInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
const Node4& components);