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shader: Implement indexed attributes
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12 changed files with 279 additions and 35 deletions
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@ -12,7 +12,7 @@
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namespace Shader::Optimization {
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void CollectShaderInfoPass(IR::Program& program);
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void CollectShaderInfoPass(Environment& env, IR::Program& program);
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void ConstantPropagationPass(IR::Program& program);
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void DeadCodeEliminationPass(IR::Program& program);
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void GlobalMemoryToStorageBufferPass(IR::Program& program);
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