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shader_ir: Initial implementation
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@ -397,6 +397,10 @@ struct IpaMode {
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bool operator!=(const IpaMode& a) const {
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return !operator==(a);
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}
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bool operator<(const IpaMode& a) const {
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return std::tie(interpolation_mode, sampling_mode) <
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std::tie(a.interpolation_mode, a.sampling_mode);
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}
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};
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enum class SystemVariable : u64 {
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