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patch_manager: Do not apply LayeredFS mods when dumping
We should not apply any mods when dumping a game's RomFS.
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3 changed files with 8 additions and 4 deletions
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@ -1922,7 +1922,8 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
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if (*romfs_title_id == program_id) {
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const u64 ivfc_offset = loader->ReadRomFSIVFCOffset();
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const FileSys::PatchManager pm{program_id, system.GetFileSystemController(), installed};
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romfs = pm.PatchRomFS(file, ivfc_offset, FileSys::ContentRecordType::Program);
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romfs =
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pm.PatchRomFS(file, ivfc_offset, FileSys::ContentRecordType::Program, nullptr, false);
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} else {
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romfs = installed.GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS();
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}
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