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shader_ir: Remove Ipa primitive
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3 changed files with 2 additions and 13 deletions
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@ -161,8 +161,6 @@ enum class OperationCode {
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F4TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
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F4TexelFetch, /// (MetaTexture, int[N], int) -> float4
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Ipa, /// (abuf src) -> float
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Bra, /// (uint branch_target) -> void
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Ssy, /// (uint branch_target) -> void
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Pbk, /// (uint branch_target) -> void
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