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shader: Add coarse derivatives
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7 changed files with 28 additions and 8 deletions
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@ -533,4 +533,8 @@ Id EmitDPdxFine(EmitContext& ctx, Id op_a);
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Id EmitDPdyFine(EmitContext& ctx, Id op_a);
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Id EmitDPdxCoarse(EmitContext& ctx, Id op_a);
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Id EmitDPdyCoarse(EmitContext& ctx, Id op_a);
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} // namespace Shader::Backend::SPIRV
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