mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-07-21 18:05:46 +00:00
update default settings, warn about memory layout
Signed-off-by: swurl <swurl@swurl.xyz>
This commit is contained in:
parent
4758e126b8
commit
321bb5a17f
2 changed files with 6 additions and 5 deletions
|
@ -47,6 +47,7 @@ struct ResolutionScalingInfo {
|
|||
|
||||
#ifndef CANNOT_EXPLICITLY_INSTANTIATE
|
||||
// Instantiate the classes elsewhere (settings.cpp) to reduce compiler/linker work
|
||||
// TODO(crueter): Move new enums here
|
||||
#define SETTING(TYPE, RANGED) extern template class Setting<TYPE, RANGED>
|
||||
#define SWITCHABLE(TYPE, RANGED) extern template class SwitchableSetting<TYPE, RANGED>
|
||||
|
||||
|
@ -446,7 +447,7 @@ struct Values {
|
|||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> use_fast_gpu_time{linkage,
|
||||
true,
|
||||
false,
|
||||
"use_fast_gpu_time",
|
||||
Category::RendererAdvanced,
|
||||
Specialization::Paired,
|
||||
|
@ -454,7 +455,7 @@ struct Values {
|
|||
true};
|
||||
|
||||
SwitchableSetting<GpuOverclock> fast_gpu_time{linkage,
|
||||
GpuOverclock::Medium,
|
||||
GpuOverclock::Low,
|
||||
"fast_gpu_time",
|
||||
Category::RendererAdvanced,
|
||||
Specialization::Default,
|
||||
|
@ -484,8 +485,8 @@ struct Values {
|
|||
Category::RendererExtensions,
|
||||
Specialization::Scalar};
|
||||
|
||||
SwitchableSetting<bool> provoking_vertex{linkage, true, "provoking_vertex", Category::RendererExtensions};
|
||||
SwitchableSetting<bool> descriptor_indexing{linkage, true, "descriptor_indexing", Category::RendererExtensions};
|
||||
SwitchableSetting<bool> provoking_vertex{linkage, false, "provoking_vertex", Category::RendererExtensions};
|
||||
SwitchableSetting<bool> descriptor_indexing{linkage, false, "descriptor_indexing", Category::RendererExtensions};
|
||||
|
||||
Setting<bool> renderer_debug{linkage, false, "debug", Category::RendererDebug};
|
||||
Setting<bool> renderer_shader_feedback{linkage, false, "shader_feedback",
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue