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Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
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10 changed files with 601 additions and 97 deletions
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@ -12,7 +12,8 @@ namespace Pica {
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namespace Shader {
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void RunInterpreter(UnitState& state);
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template<bool Debug>
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void RunInterpreter(UnitState<Debug>& state);
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} // namespace
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