shader_recompiler: Remove S32 IR type

The frontend IR opcodes do not distinguish between signed and unsigned integer types.

Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
This commit is contained in:
ameerj 2023-01-25 22:03:15 -05:00
parent ef4b11726f
commit 382717743a
13 changed files with 19 additions and 46 deletions

View file

@ -18,10 +18,6 @@ void EmitBitCastU64F64(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
void EmitBitCastS32F32(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
void EmitBitCastF16U16(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}