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applets/controller: Load configuration prior to setting up connections
This avoids unintentionally changing the states of elements while loading them in.
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2 changed files with 29 additions and 23 deletions
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@ -37,6 +37,9 @@ private:
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// Applies the current configuration.
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void ApplyConfiguration();
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// Loads the current input configuration into the frontend applet.
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void LoadConfiguration();
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// Initializes the "Configure Input" Dialog.
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void CallConfigureInputDialog();
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@ -68,9 +71,6 @@ private:
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// Disables and disconnects unsupported players based on the given parameters.
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void DisableUnsupportedPlayers();
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// Loads the current input configuration into the frontend applet.
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void LoadConfiguration();
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std::unique_ptr<Ui::QtControllerSelectorDialog> ui;
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// Parameters sent in from the backend HLE applet.
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