mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-07-23 06:15:46 +00:00
shader/decode: Reduce severity of arithmetic rounding warnings
This commit is contained in:
parent
c4374d0d41
commit
39c66abd91
6 changed files with 17 additions and 15 deletions
|
@ -43,12 +43,12 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
|
|||
case OpCode::Id::FMUL_IMM: {
|
||||
// FMUL does not have 'abs' bits and only the second operand has a 'neg' bit.
|
||||
if (instr.fmul.tab5cb8_2 != 0) {
|
||||
LOG_WARNING(HW_GPU, "FMUL tab5cb8_2({}) is not implemented",
|
||||
instr.fmul.tab5cb8_2.Value());
|
||||
LOG_DEBUG(HW_GPU, "FMUL tab5cb8_2({}) is not implemented",
|
||||
instr.fmul.tab5cb8_2.Value());
|
||||
}
|
||||
if (instr.fmul.tab5c68_0 != 1) {
|
||||
LOG_WARNING(HW_GPU, "FMUL tab5cb8_0({}) is not implemented",
|
||||
instr.fmul.tab5c68_0.Value());
|
||||
LOG_DEBUG(HW_GPU, "FMUL tab5cb8_0({}) is not implemented",
|
||||
instr.fmul.tab5c68_0.Value());
|
||||
}
|
||||
|
||||
op_b = GetOperandAbsNegFloat(op_b, false, instr.fmul.negate_b);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue