gl_rasterizer: Add texture fetch barrier for fragments

Fixes flicker seen in XC2
This commit is contained in:
ameerj 2021-06-08 23:52:28 -04:00
parent 95aedb5258
commit 3ad05ecd4e

View file

@ -437,7 +437,7 @@ void RasterizerOpenGL::WaitForIdle() {
}
void RasterizerOpenGL::FragmentBarrier() {
glMemoryBarrier(GL_FRAMEBUFFER_BARRIER_BIT);
glMemoryBarrier(GL_FRAMEBUFFER_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT);
}
void RasterizerOpenGL::TiledCacheBarrier() {