yuzu qt: Remove global system instances from config, WaitTree, main

This commit is contained in:
lat9nq 2021-09-02 21:40:55 -04:00 committed by Morph
parent d40819cfb1
commit 3aec34df0a
69 changed files with 687 additions and 635 deletions

View file

@ -14,6 +14,18 @@
#include "core/file_sys/vfs_types.h"
#include "yuzu/configuration/config.h"
namespace Core {
class System;
}
class ConfigurePerGameAddons;
class ConfigureAudio;
class ConfigureCpu;
class ConfigureGeneral;
class ConfigureGraphics;
class ConfigureGraphicsAdvanced;
class ConfigureSystem;
class QGraphicsScene;
class QStandardItem;
class QStandardItemModel;
@ -29,7 +41,8 @@ class ConfigurePerGame : public QDialog {
public:
// Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263
explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name);
explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
Core::System& system_);
~ConfigurePerGame() override;
/// Save all button configurations to settings file
@ -52,4 +65,14 @@ private:
QGraphicsScene* scene;
std::unique_ptr<Config> game_config;
Core::System& system;
std::unique_ptr<ConfigurePerGameAddons> addons_tab;
std::unique_ptr<ConfigureAudio> audio_tab;
std::unique_ptr<ConfigureCpu> cpu_tab;
std::unique_ptr<ConfigureGeneral> general_tab;
std::unique_ptr<ConfigureGraphics> graphics_tab;
std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
std::unique_ptr<ConfigureSystem> system_tab;
};