configure_audio: Implement ui generation

Needs a considerable amount of management specific to some of
the comoboboxes due to the audio engine configuration.

general: Partial audio config implmentation

configure_audio: Implement ui generation

Needs a considerable amount of management specific to some of
the comoboboxes due to the audio engine configuration.

general: Partial audio config implmentation

settings: Make audio settings as enums
This commit is contained in:
lat9nq 2023-05-18 17:54:22 -04:00
parent 88d3de4e85
commit 432f68ad29
14 changed files with 221 additions and 331 deletions

View file

@ -50,7 +50,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, this);
audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, *translations, this);
cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, this);
graphics_advanced_tab =
std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *translations, this);