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Shader: Don't rescale FragCoord if used by Shuffle
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355343d57c
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2 changed files with 55 additions and 2 deletions
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@ -178,10 +178,12 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
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Optimization::GlobalMemoryToStorageBufferPass(program);
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Optimization::TexturePass(env, program);
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Optimization::ConstantPropagationPass(program);
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if (Settings::values.resolution_info.active) {
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Optimization::RescalingPass(program);
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}
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Optimization::ConstantPropagationPass(program);
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Optimization::DeadCodeEliminationPass(program);
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if (Settings::values.renderer_debug) {
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Optimization::VerificationPass(program);
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