mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-07-21 06:25:46 +00:00
GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
This commit is contained in:
parent
96e8a52180
commit
46bbeeb54a
3 changed files with 30 additions and 10 deletions
21
src/video_core/gpu.cpp
Normal file
21
src/video_core/gpu.cpp
Normal file
|
@ -0,0 +1,21 @@
|
|||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_compute.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
GPU::GPU() {
|
||||
memory_manager = std::make_unique<MemoryManager>();
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>();
|
||||
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
|
||||
}
|
||||
|
||||
GPU::~GPU() = default;
|
||||
|
||||
} // namespace Tegra
|
Loading…
Add table
Add a link
Reference in a new issue