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Replace GLEW with a glLoadGen loader.
This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows.
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42 changed files with 2829 additions and 21329 deletions
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@ -30,11 +30,6 @@ void Start() {
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/// Initialize the video core
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void Init(EmuWindow* emu_window) {
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// Required in order for GLFW to work on Linux,
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// or for GL contexts above 2.x on OS X
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glewExperimental = GL_TRUE;
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g_emu_window = emu_window;
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g_renderer = new RendererOpenGL();
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g_renderer->SetWindow(g_emu_window);
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