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shader: Implement SHFL
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16 changed files with 284 additions and 69 deletions
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@ -56,6 +56,7 @@ struct Info {
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bool uses_workgroup_id{};
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bool uses_local_invocation_id{};
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bool uses_subgroup_invocation_id{};
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std::array<bool, 32> loads_generics{};
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bool loads_position{};
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